#include <texture.h>
Public Member Functions | |
IdentityMapping3D (const Transform &x) | |
Point | Map (const DifferentialGeometry &dg, Vector *dpdx, Vector *dpdy) const |
Private Attributes | |
Transform | WorldToTexture |
Definition at line 117 of file texture.h.
IdentityMapping3D::IdentityMapping3D | ( | const Transform & | x | ) | [inline] |
Point IdentityMapping3D::Map | ( | const DifferentialGeometry & | dg, | |
Vector * | dpdx, | |||
Vector * | dpdy | |||
) | const [virtual] |
Implements TextureMapping3D.
Definition at line 155 of file texture.cpp.
References DifferentialGeometry::dpdx, DifferentialGeometry::dpdy, DifferentialGeometry::p, and WorldToTexture.
Transform IdentityMapping3D::WorldToTexture [private] |