#include <transform.h>
Public Member Functions | |
Transform () | |
Transform (const float mat[4][4]) | |
Transform (const Matrix4x4 &mat) | |
Transform (const Matrix4x4 &mat, const Matrix4x4 &minv) | |
void | Print (FILE *f) const |
bool | operator== (const Transform &t) const |
bool | operator!= (const Transform &t) const |
bool | operator< (const Transform &t2) const |
bool | IsIdentity () const |
const Matrix4x4 & | GetMatrix () const |
const Matrix4x4 & | GetInverseMatrix () const |
bool | HasScale () const |
Point | operator() (const Point &pt) const |
void | operator() (const Point &pt, Point *ptrans) const |
Vector | operator() (const Vector &v) const |
void | operator() (const Vector &v, Vector *vt) const |
Normal | operator() (const Normal &) const |
void | operator() (const Normal &, Normal *nt) const |
Ray | operator() (const Ray &r) const |
void | operator() (const Ray &r, Ray *rt) const |
RayDifferential | operator() (const RayDifferential &r) const |
void | operator() (const RayDifferential &r, RayDifferential *rt) const |
BBox | operator() (const BBox &b) const |
Transform | operator* (const Transform &t2) const |
bool | SwapsHandedness () const |
Private Attributes | |
Matrix4x4 | m |
Matrix4x4 | mInv |
Friends | |
class | AnimatedTransform |
struct | Quaternion |
Transform | Inverse (const Transform &t) |
Definition at line 92 of file transform.h.
Transform::Transform | ( | ) | [inline] |
Definition at line 95 of file transform.h.
Referenced by operator*().
Transform::Transform | ( | const float | mat[4][4] | ) | [inline] |
Definition at line 96 of file transform.h.
Transform::Transform | ( | const Matrix4x4 & | mat | ) | [inline] |
Definition at line 103 of file transform.h.
Definition at line 106 of file transform.h.
const Matrix4x4& Transform::GetInverseMatrix | ( | ) | const [inline] |
Definition at line 138 of file transform.h.
References mInv.
const Matrix4x4& Transform::GetMatrix | ( | ) | const [inline] |
Definition at line 137 of file transform.h.
References m.
bool Transform::HasScale | ( | ) | const [inline] |
Definition at line 139 of file transform.h.
References NOT_ONE.
Referenced by AnimatedTransform::HasScale(), and Light::Light().
bool Transform::IsIdentity | ( | ) | const [inline] |
Definition at line 127 of file transform.h.
References Matrix4x4::m, and m.
Referenced by TransformedPrimitive::Intersect().
bool Transform::operator!= | ( | const Transform & | t | ) | const [inline] |
Definition at line 116 of file transform.h.
Definition at line 257 of file transform.cpp.
References M, BBox::pMax, BBox::pMin, Union(), Point::x, Point::y, and Point::z.
void Transform::operator() | ( | const RayDifferential & | r, | |
RayDifferential * | rt | |||
) | const [inline] |
Definition at line 262 of file transform.h.
References RayDifferential::hasDifferentials, RayDifferential::rxDirection, RayDifferential::rxOrigin, RayDifferential::ryDirection, and RayDifferential::ryOrigin.
RayDifferential Transform::operator() | ( | const RayDifferential & | r | ) | const [inline] |
Definition at line 273 of file transform.h.
References RayDifferential::hasDifferentials, RayDifferential::rxDirection, RayDifferential::rxOrigin, RayDifferential::ryDirection, and RayDifferential::ryOrigin.
Definition at line 249 of file transform.h.
References Ray::d, Ray::depth, Ray::maxt, Ray::mint, Ray::o, and Ray::time.
Definition at line 241 of file transform.h.
Definition at line 229 of file transform.h.
References Matrix4x4::m, mInv, Normal::x, Normal::y, and Normal::z.
Definition at line 221 of file transform.h.
References Matrix4x4::m, mInv, Normal::x, Normal::y, and Normal::z.
Definition at line 212 of file transform.h.
References Matrix4x4::m, m, Vector::x, Vector::y, and Vector::z.
Definition at line 204 of file transform.h.
References Matrix4x4::m, m, Vector::x, Vector::y, and Vector::z.
Definition at line 193 of file transform.h.
References Matrix4x4::m, m, Quaternion::w, Point::x, Point::y, and Point::z.
Definition at line 181 of file transform.h.
References Assert, Matrix4x4::m, m, Point::x, Point::y, and Point::z.
Definition at line 271 of file transform.cpp.
References m, mInv, Matrix4x4::Mul(), and Transform().
bool Transform::operator< | ( | const Transform & | t2 | ) | const [inline] |
Definition at line 119 of file transform.h.
References Matrix4x4::m, and m.
bool Transform::operator== | ( | const Transform & | t | ) | const [inline] |
Definition at line 113 of file transform.h.
void Transform::Print | ( | FILE * | f | ) | const |
Definition at line 132 of file transform.cpp.
References m, and Matrix4x4::Print().
bool Transform::SwapsHandedness | ( | ) | const |
Definition at line 278 of file transform.cpp.
References Matrix4x4::m, and m.
friend class AnimatedTransform [friend] |
Definition at line 163 of file transform.h.
Definition at line 110 of file transform.h.
Referenced by Transform().
friend struct Quaternion [friend] |
Definition at line 164 of file transform.h.
Matrix4x4 Transform::m [private] |
Definition at line 162 of file transform.h.
Referenced by AnimatedTransform::AnimatedTransform(), GetMatrix(), IsIdentity(), operator!=(), operator()(), operator*(), operator<(), operator==(), Print(), Quaternion::Quaternion(), SwapsHandedness(), and Transform().
Matrix4x4 Transform::mInv [private] |
Definition at line 162 of file transform.h.
Referenced by GetInverseMatrix(), operator!=(), operator()(), operator*(), operator==(), and Transform().