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Class Hierarchy
This inheritance list is sorted roughly, but not completely, alphabetically:
BBox
BidirVertex
BlockedArray< T, logBlockSize >
BoundEdge
BSDF
BxDF
BRDFToBTDF
FresnelBlend
Lafortune
Lambertian
Microfacet
OrenNayar
SpecularReflection
SpecularTransmission
Camera
EnvironmentCamera
ProjectiveCamera
OrthoCamera
PerspectiveCamera
ClosePhoton
CompareNode< NodeData >
DifferentialGeometry
Distribution1D
Film
ImageFilm
Filter
BoxFilter
GaussianFilter
LanczosSincFilter
MitchellFilter
TriangleFilter
Fresnel
FresnelConductor
FresnelDielectric
FresnelNoOp
GraphicsState
Homogeneous3
ImageFilm::Pixel
IncludeInfo
Integrator
SurfaceIntegrator
BidirIntegrator
DebugIntegrator
DirectLighting
ExPhotonIntegrator
IGIIntegrator
IrradianceCache
PathIntegrator
PhotonIntegrator
WhittedIntegrator
VolumeIntegrator
EmissionIntegrator
SingleScattering
Intersection
IrradianceSample
IrradProcess
KdAccelNode
KdNode
KdToDo
KdTree< NodeData, LookupProc >
Light
AreaLight
DistantLight
GonioPhotometricLight
InfiniteAreaLight
InfiniteAreaLightIS
PointLight
ProjectionLight
SpotLight
MailboxPrim
MemoryArena
MicrofacetDistribution
Anisotropic
Blinn
MIPMap< T >
MIPMap< T >::ResampleWeight
Normal
ObjectArena< T >
OctNode< NodeData >
Octree< NodeData, LookupProc >
OtherData
OtherElem
ParamSet
ParamSetItem< T >
Photon
PhotonProcess
Plugin
AcceleratorPlugin
AreaLightPlugin
CameraPlugin
FilmPlugin
FilterPlugin
LightPlugin
MaterialPlugin
SamplerPlugin
ShapePlugin
SurfaceIntegratorPlugin
TexturePlugin
ToneMapPlugin
VolumeIntegratorPlugin
VolumeRegionPlugin
PlyElement
PlyFile
PlyOtherElems
PlyOtherProp
PlyProperty
PlyPropRules
PlyRuleList
Point
ProgressReporter
RadiancePhoton
RadiancePhotonProcess
Ray
RayDifferential
Reference< T >
ReferenceCounted
Material
BluePaint
BrushedMetal
Clay
Felt
Glass
Matte
Mirror
Plastic
Primer
ShinyMetal
Skin
Substrate
Translucent
UberMaterial
Matrix4x4
Matrix4x4
Primitive
Aggregate
GridAccel
KdTreeAccel
GeometricPrimitive
InstancePrimitive
Shape
Cone
Cylinder
Disk
Heightfield
Hyperboloid
LoopSubdiv
NURBS
Paraboloid
ShapeSet
Sphere
Triangle
TriangleMesh
Texture< T >
BilerpTexture< T >
Checkerboard2D< T >
Checkerboard3D< T >
ConstantTexture< T >
DotsTexture< T >
FBmTexture< T >
ImageTexture< T >
MixTexture< T >
WindyTexture< T >
WrinkledTexture< T >
Texture< Spectrum >
MarbleTexture
UVTexture
Texture< T2 >
ScaleTexture< T1, T2 >
RenderOptions
Sample
Sampler
BestCandidateSampler
LDSampler
RandomSampler
StratifiedSampler
Scene
SDEdge
SDFace
SDVertex
Spectrum
StatsCounter
StatsPercentage
StatsRatio
StatTracker
TexInfo
TextureMapping2D
CylindricalMapping2D
PlanarMapping2D
SphericalMapping2D
UVMapping2D
TextureMapping3D
IdentityMapping3D
TextureParams
Timer
ToneMap
ContrastOp
HighContrastOp
MaxWhiteOp
NonLinearOp
Transform
Vector
VirtualLight
VisibilityTester
VolumeRegion
AggregateVolume
DensityRegion
ExponentialDensity
VolumeGrid
HomogeneousVolume
Voxel
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