Public Member Functions | |
Translucent (Reference< Texture< Spectrum > > kd, Reference< Texture< Spectrum > > ks, Reference< Texture< float > > rough, Reference< Texture< Spectrum > > refl, Reference< Texture< Spectrum > > trans, Reference< Texture< float > > bump) | |
BSDF * | GetBSDF (const DifferentialGeometry &dgGeom, const DifferentialGeometry &dgShading) const |
Private Attributes | |
Reference< Texture< Spectrum > > | Kd |
Reference< Texture< Spectrum > > | Ks |
Reference< Texture< float > > | roughness |
Reference< Texture< Spectrum > > | reflect |
Reference< Texture< Spectrum > > | transmit |
Reference< Texture< float > > | bumpMap |
Definition at line 28 of file translucent.cpp.
Translucent::Translucent | ( | Reference< Texture< Spectrum > > | kd, | |
Reference< Texture< Spectrum > > | ks, | |||
Reference< Texture< float > > | rough, | |||
Reference< Texture< Spectrum > > | refl, | |||
Reference< Texture< Spectrum > > | trans, | |||
Reference< Texture< float > > | bump | |||
) | [inline] |
Definition at line 31 of file translucent.cpp.
References bumpMap, Kd, Ks, reflect, roughness, and transmit.
Referenced by CreateMaterial().
BSDF * Translucent::GetBSDF | ( | const DifferentialGeometry & | dgGeom, | |
const DifferentialGeometry & | dgShading | |||
) | const [virtual] |
Implements Material.
Definition at line 52 of file translucent.cpp.
References BSDF::Add(), Spectrum::Black(), BSDF_ALLOC, Material::Bump(), bumpMap, Kd, Ks, DifferentialGeometry::nn, reflect, roughness, and transmit.
Reference<Texture<Spectrum> > Translucent::Kd [private] |
Definition at line 46 of file translucent.cpp.
Referenced by CreateMaterial(), GetBSDF(), and Translucent().
Reference<Texture<Spectrum> > Translucent::Ks [private] |
Definition at line 46 of file translucent.cpp.
Referenced by CreateMaterial(), GetBSDF(), and Translucent().
Reference<Texture<float> > Translucent::roughness [private] |
Definition at line 47 of file translucent.cpp.
Referenced by CreateMaterial(), GetBSDF(), and Translucent().
Reference<Texture<Spectrum> > Translucent::reflect [private] |
Definition at line 48 of file translucent.cpp.
Referenced by CreateMaterial(), GetBSDF(), and Translucent().
Reference<Texture<Spectrum> > Translucent::transmit [private] |
Definition at line 48 of file translucent.cpp.
Referenced by CreateMaterial(), GetBSDF(), and Translucent().
Reference<Texture<float> > Translucent::bumpMap [private] |
Definition at line 49 of file translucent.cpp.
Referenced by CreateMaterial(), GetBSDF(), and Translucent().