#include "pbrt.h"#include "texture.h"#include "paramset.h"Go to the source code of this file.
Classes | |
| class | FBmTexture< T > |
Functions | |
| FBmTexture< float > * | CreateFBmFloatTexture (const Transform &tex2world, const TextureParams &tp) |
| FBmTexture< Spectrum > * | CreateFBmSpectrumTexture (const Transform &tex2world, const TextureParams &tp) |
| FBmTexture<float>* CreateFBmFloatTexture | ( | const Transform & | tex2world, | |
| const TextureParams & | tp | |||
| ) |
Definition at line 30 of file fbm.cpp.
References TextureParams::FindFloat(), and TextureParams::FindInt().
Referenced by MakeFloatTexture().
| FBmTexture<Spectrum>* CreateFBmSpectrumTexture | ( | const Transform & | tex2world, | |
| const TextureParams & | tp | |||
| ) |
Definition at line 40 of file fbm.cpp.
References TextureParams::FindFloat(), and TextureParams::FindInt().
Referenced by MakeSpectrumTexture().
1.6.3