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- v -
v :
DifferentialGeometry
,
SDFace
,
Triangle
,
SDEdge
v00 :
BilerpTexture< T >
v01 :
BilerpTexture< T >
v10 :
BilerpTexture< T >
v11 :
BilerpTexture< T >
value :
ConstantTexture< T >
variation :
MarbleTexture
vDistribs :
InfiniteAreaLightIS
vectors :
ParamSet
version :
PlyFile
vertexIndex :
TriangleMesh
vertices :
LoopSubdiv
virtualLights :
IGIIntegrator
vknot :
NURBS
vlSetOffset :
IGIIntegrator
vmax :
NURBS
vmin :
NURBS
VolIntegratorName :
RenderOptions
VolIntegratorParams :
RenderOptions
volumeIntegrator :
Scene
volumeRegion :
Scene
volumeRegions :
RenderOptions
vorder :
NURBS
voxelArena :
GridAccel
voxels :
GridAccel
vRes :
BlockedArray< T, logBlockSize >
vs :
PlanarMapping2D
vt :
PlanarMapping2D
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