- s
: TriangleMesh
- sampleCount
: ImageFilm
- sampleOffsets
: BestCandidateSampler
- samplePos
: LDSampler
, RandomSampler
, StratifiedSampler
- sampler
: Scene
- SamplerName
: RenderOptions
- SamplerParams
: RenderOptions
- samplesChecked
: IrradProcess
- samplesPerPixel
: Sampler
- sampleTable
: BestCandidateSampler
- scale
: MarbleTexture
- scatterSampleOffset
: EmissionIntegrator
, SingleScattering
- ScreenToRaster
: ProjectiveCamera
- screenX0
: ProjectionLight
- screenX1
: ProjectionLight
- screenY0
: ProjectionLight
- screenY1
: ProjectionLight
- shape
: AreaLight
, GeometricPrimitive
, DifferentialGeometry
- shapes
: ShapeSet
- ShutterClose
: Camera
- ShutterOpen
: Camera
- sig_a
: DensityRegion
, HomogeneousVolume
- sig_s
: DensityRegion
, HomogeneousVolume
- sigma
: Matte
- size
: PlyElement
, PlyOtherProp
- sn
: BSDF
- spectra
: ParamSet
- spectrumTextures
: GraphicsState
, TextureParams
- specularDepth
: PhotonIntegrator
, ExPhotonIntegrator
, IrradianceCache
, IGIIntegrator
- split
: KdAccelNode
- splitAxis
: KdNode
- splitPos
: KdNode
- startFace
: SDVertex
- stepSize
: SingleScattering
, EmissionIntegrator
- store_prop
: PlyElement
- strat2D
: BestCandidateSampler
- strategy
: DirectLighting
- strings
: ParamSet
- su
: UVMapping2D
- sumWt
: IrradProcess
- surfaceIntegrator
: Scene
- SurfIntegratorName
: RenderOptions
- SurfIntegratorParams
: RenderOptions
- sv
: UVMapping2D
Generated on Mon Jul 20 17:31:54 2009 for pbrt by
1.5.6