#include "stdafx.h"
#include "textures/bilerp.h"
Go to the source code of this file.
Functions | |
BilerpTexture< float > * | CreateBilerpFloatTexture (const Transform &tex2world, const TextureParams &tp) |
BilerpTexture< Spectrum > * | CreateBilerpSpectrumTexture (const Transform &tex2world, const TextureParams &tp) |
BilerpTexture<float>* CreateBilerpFloatTexture | ( | const Transform & | tex2world, | |
const TextureParams & | tp | |||
) |
Definition at line 30 of file bilerp.cpp.
References Error(), TextureParams::FindFloat(), TextureParams::FindString(), TextureParams::FindVector(), and Inverse().
Referenced by MakeFloatTexture().
BilerpTexture<Spectrum>* CreateBilerpSpectrumTexture | ( | const Transform & | tex2world, | |
const TextureParams & | tp | |||
) |
Definition at line 59 of file bilerp.cpp.
References Error(), TextureParams::FindFloat(), TextureParams::FindSpectrum(), TextureParams::FindString(), TextureParams::FindVector(), and Inverse().
Referenced by MakeSpectrumTexture().