#include "pbrt.h"#include "texture.h"#include "paramset.h"Go to the source code of this file.
Classes | |
| class | UVTexture |
Functions | |
| Texture< float > * | CreateUVFloatTexture (const Transform &tex2world, const TextureParams &tp) |
| UVTexture * | CreateUVSpectrumTexture (const Transform &tex2world, const TextureParams &tp) |
| Texture<float>* CreateUVFloatTexture | ( | const Transform & | tex2world, | |
| const TextureParams & | tp | |||
| ) |
Definition at line 30 of file uv.cpp.
Referenced by MakeFloatTexture().
| UVTexture* CreateUVSpectrumTexture | ( | const Transform & | tex2world, | |
| const TextureParams & | tp | |||
| ) |
Definition at line 37 of file uv.cpp.
References Error(), TextureParams::FindFloat(), TextureParams::FindString(), TextureParams::FindVector(), and Inverse().
Referenced by MakeSpectrumTexture().
1.6.3