operator*(float f) const | Quaternion | [inline] |
operator*=(float f) | Quaternion | [inline] |
operator+(const Quaternion &q1, const Quaternion &q2) | Quaternion | [friend] |
operator+=(const Quaternion &q) | Quaternion | [inline] |
operator-(const Quaternion &q1, const Quaternion &q2) | Quaternion | [friend] |
operator-=(const Quaternion &q) | Quaternion | [inline] |
operator/(float f) const | Quaternion | [inline] |
operator/=(float f) | Quaternion | [inline] |
Quaternion() | Quaternion | [inline] |
Quaternion(const Transform &t) | Quaternion | |
ToTransform() const | Quaternion | |
v | Quaternion | |
w | Quaternion |