| operator*(float f) const | Quaternion | [inline] |
| operator*=(float f) | Quaternion | [inline] |
| operator+(const Quaternion &q1, const Quaternion &q2) | Quaternion | [friend] |
| operator+=(const Quaternion &q) | Quaternion | [inline] |
| operator-(const Quaternion &q1, const Quaternion &q2) | Quaternion | [friend] |
| operator-=(const Quaternion &q) | Quaternion | [inline] |
| operator/(float f) const | Quaternion | [inline] |
| operator/=(float f) | Quaternion | [inline] |
| Quaternion() | Quaternion | [inline] |
| Quaternion(const Transform &t) | Quaternion | |
| ToTransform() const | Quaternion | |
| v | Quaternion | |
| w | Quaternion |
1.6.3