#include "pbrt.h"
#include "texture.h"
#include "paramset.h"
Go to the source code of this file.
Classes | |
class | MixTexture< T > |
Functions | |
MixTexture< float > * | CreateMixFloatTexture (const Transform &tex2world, const TextureParams &tp) |
MixTexture< Spectrum > * | CreateMixSpectrumTexture (const Transform &tex2world, const TextureParams &tp) |
MixTexture<float>* CreateMixFloatTexture | ( | const Transform & | tex2world, | |
const TextureParams & | tp | |||
) |
Definition at line 30 of file mix.cpp.
References TextureParams::GetFloatTexture().
Referenced by MakeFloatTexture().
MixTexture<Spectrum>* CreateMixSpectrumTexture | ( | const Transform & | tex2world, | |
const TextureParams & | tp | |||
) |
Definition at line 40 of file mix.cpp.
References TextureParams::GetFloatTexture(), and TextureParams::GetSpectrumTexture().
Referenced by MakeSpectrumTexture().