#include "pbrt.h"
#include "texture.h"
#include "paramset.h"
Go to the source code of this file.
Classes | |
class | DotsTexture< T > |
Functions | |
DotsTexture< float > * | CreateDotsFloatTexture (const Transform &tex2world, const TextureParams &tp) |
DotsTexture< Spectrum > * | CreateDotsSpectrumTexture (const Transform &tex2world, const TextureParams &tp) |
DotsTexture<float>* CreateDotsFloatTexture | ( | const Transform & | tex2world, | |
const TextureParams & | tp | |||
) |
Definition at line 30 of file dots.cpp.
References Error(), TextureParams::FindFloat(), TextureParams::FindString(), TextureParams::FindVector(), TextureParams::GetFloatTexture(), and Inverse().
Referenced by MakeFloatTexture().
DotsTexture<Spectrum>* CreateDotsSpectrumTexture | ( | const Transform & | tex2world, | |
const TextureParams & | tp | |||
) |
Definition at line 59 of file dots.cpp.
References Error(), TextureParams::FindFloat(), TextureParams::FindString(), TextureParams::FindVector(), TextureParams::GetSpectrumTexture(), and Inverse().
Referenced by MakeSpectrumTexture().