#include "pbrt.h"
#include "texture.h"
#include "paramset.h"
Go to the source code of this file.
Classes | |
class | ConstantTexture< T > |
Functions | |
ConstantTexture< float > * | CreateConstantFloatTexture (const Transform &tex2world, const TextureParams &tp) |
ConstantTexture< Spectrum > * | CreateConstantSpectrumTexture (const Transform &tex2world, const TextureParams &tp) |
ConstantTexture<float>* CreateConstantFloatTexture | ( | const Transform & | tex2world, | |
const TextureParams & | tp | |||
) |
Definition at line 30 of file constant.cpp.
References TextureParams::FindFloat().
Referenced by MakeFloatTexture().
ConstantTexture<Spectrum>* CreateConstantSpectrumTexture | ( | const Transform & | tex2world, | |
const TextureParams & | tp | |||
) |
Definition at line 37 of file constant.cpp.
References TextureParams::FindSpectrum().
Referenced by MakeSpectrumTexture().