#include "film.h"#include "dynload.h"#include "paramset.h"#include "tonemap.h"Go to the source code of this file.
Functions | |
| void | ApplyImagingPipeline (float *rgb, int xResolution, int yResolution, float *yWeight, float bloomRadius, float bloomWeight, const char *toneMapName, const ParamSet *toneMapParams, float gamma, float dither, int maxDisplayValue) |
| void ApplyImagingPipeline | ( | float * | rgb, | |
| int | xResolution, | |||
| int | yResolution, | |||
| float * | yWeight, | |||
| float | bloomRadius, | |||
| float | bloomWeight, | |||
| const char * | toneMapName, | |||
| const ParamSet * | toneMapParams, | |||
| float | gamma, | |||
| float | dither, | |||
| int | maxDisplayValue | |||
| ) |
Definition at line 30 of file film.cpp.
References ProgressReporter::Done(), Float2Int(), Lerp(), MakeToneMap(), ToneMap::Map(), RandomFloat(), and ProgressReporter::Update().
Referenced by main().
1.5.6