
Public Member Functions | |
| SpotLight (const Transform &light2world, const Spectrum &, float width, float fall) | |
| Spectrum | Sample_L (const Point &p, Vector *wi, VisibilityTester *vis) const |
| bool | IsDeltaLight () const |
| float | Falloff (const Vector &w) const |
| Spectrum | Power (const Scene *) const |
| Spectrum | Sample_L (const Point &P, float u1, float u2, Vector *wo, float *pdf, VisibilityTester *visibility) const |
| Spectrum | Sample_L (const Scene *scene, float u1, float u2, float u3, float u4, Ray *ray, float *pdf) const |
| float | Pdf (const Point &, const Vector &) const |
Private Attributes | |
| float | cosTotalWidth |
| float | cosFalloffStart |
| Point | lightPos |
| Spectrum | Intensity |
Definition at line 29 of file spot.cpp.
| SpotLight::SpotLight | ( | const Transform & | light2world, | |
| const Spectrum & | intensity, | |||
| float | width, | |||
| float | fall | |||
| ) |
Definition at line 52 of file spot.cpp.
References cosFalloffStart, cosTotalWidth, Intensity, lightPos, Light::LightToWorld, and Radians().
Referenced by CreateLight().
| Spectrum SpotLight::Sample_L | ( | const Point & | p, | |
| Vector * | wi, | |||
| VisibilityTester * | vis | |||
| ) | const [virtual] |
Implements Light.
Definition at line 60 of file spot.cpp.
References DistanceSquared(), Falloff(), Intensity, lightPos, Normalize(), and VisibilityTester::SetSegment().
Referenced by Sample_L().
| bool SpotLight::IsDeltaLight | ( | ) | const [inline, virtual] |
| float SpotLight::Falloff | ( | const Vector & | w | ) | const |
Definition at line 67 of file spot.cpp.
References cosFalloffStart, cosTotalWidth, Normalize(), Light::WorldToLight, and Vector::z.
Referenced by Sample_L().
Implements Light.
Definition at line 36 of file spot.cpp.
References cosFalloffStart, cosTotalWidth, Intensity, and M_PI.
| Spectrum SpotLight::Sample_L | ( | const Point & | P, | |
| float | u1, | |||
| float | u2, | |||
| Vector * | wo, | |||
| float * | pdf, | |||
| VisibilityTester * | visibility | |||
| ) | const [virtual] |
| Spectrum SpotLight::Sample_L | ( | const Scene * | scene, | |
| float | u1, | |||
| float | u2, | |||
| float | u3, | |||
| float | u4, | |||
| Ray * | ray, | |||
| float * | ||||
| ) | const [virtual] |
Implements Light.
Definition at line 87 of file spot.cpp.
References cosTotalWidth, Ray::d, Falloff(), Intensity, lightPos, Light::LightToWorld, Ray::o, UniformConePdf(), and UniformSampleCone().
float SpotLight::cosTotalWidth [private] |
Definition at line 47 of file spot.cpp.
Referenced by Falloff(), Power(), Sample_L(), and SpotLight().
float SpotLight::cosFalloffStart [private] |
Point SpotLight::lightPos [private] |
Spectrum SpotLight::Intensity [private] |
1.5.6