#include <texture.h>

Public Member Functions | |
| IdentityMapping3D (const Transform &x) | |
| Point | Map (const DifferentialGeometry &dg, Vector *dpdx, Vector *dpdy) const |
Private Attributes | |
| Transform | WorldToTexture |
Definition at line 97 of file texture.h.
| IdentityMapping3D::IdentityMapping3D | ( | const Transform & | x | ) | [inline] |
| Point IdentityMapping3D::Map | ( | const DifferentialGeometry & | dg, | |
| Vector * | dpdx, | |||
| Vector * | dpdy | |||
| ) | const [virtual] |
Implements TextureMapping3D.
Definition at line 150 of file texture.cpp.
References DifferentialGeometry::dpdx, DifferentialGeometry::dpdy, DifferentialGeometry::p, and WorldToTexture.
Transform IdentityMapping3D::WorldToTexture [private] |
1.5.6