#include <matte.h>
Public Member Functions | |
MatteMaterial (Reference< Texture< Spectrum > > kd, Reference< Texture< float > > sig, Reference< Texture< float > > bump) | |
BSDF * | GetBSDF (const DifferentialGeometry &dgGeom, const DifferentialGeometry &dgShading, MemoryArena &arena) const |
Private Attributes | |
Reference< Texture< Spectrum > > | Kd |
Reference< Texture< float > > | sigma |
Reference< Texture< float > > | bumpMap |
Definition at line 36 of file matte.h.
BSDF * MatteMaterial::GetBSDF | ( | const DifferentialGeometry & | dgGeom, | |
const DifferentialGeometry & | dgShading, | |||
MemoryArena & | arena | |||
) | const [virtual] |
Implements Material.
Definition at line 34 of file matte.cpp.
References BSDF::Add(), BSDF_ALLOC, Material::Bump(), bumpMap, Clamp(), Kd, DifferentialGeometry::nn, and sigma.
Reference<Texture<float> > MatteMaterial::bumpMap [private] |
Reference<Texture<Spectrum> > MatteMaterial::Kd [private] |
Reference<Texture<float> > MatteMaterial::sigma [private] |