#include "pbrt.h"
#include "texture.h"
#include "paramset.h"
Go to the source code of this file.
Classes | |
class | MarbleTexture |
Defines | |
#define | NC sizeof(c) / sizeof(c[0]) |
#define | NSEG (NC-3) |
Functions | |
DLLEXPORT Texture< float > * | CreateFloatTexture (const Transform &tex2world, const TextureParams &tp) |
DLLEXPORT Texture< Spectrum > * | CreateSpectrumTexture (const Transform &tex2world, const TextureParams &tp) |
#define NC sizeof(c) / sizeof(c[0]) |
#define NSEG (NC-3) |
Referenced by MarbleTexture::Evaluate().
DLLEXPORT Texture<float>* CreateFloatTexture | ( | const Transform & | tex2world, | |
const TextureParams & | tp | |||
) |
Definition at line 75 of file marble.cpp.
DLLEXPORT Texture<Spectrum>* CreateSpectrumTexture | ( | const Transform & | tex2world, | |
const TextureParams & | tp | |||
) |
Definition at line 80 of file marble.cpp.
References TextureParams::FindFloat(), and TextureParams::FindInt().