film.h File Reference

#include "pbrt.h"

Go to the source code of this file.

Classes

class  Film

Functions

COREDLL void ApplyImagingPipeline (float *rgb, int xResolution, int yResolution, float *yWeight=NULL, float bloomRadius=.2f, float bloomWeight=0.f, const char *tonemap=NULL, const ParamSet *toneMapParams=NULL, float gamma=2.2, float dither=0.5f, int maxDisplayValue=255)


Function Documentation

COREDLL void ApplyImagingPipeline ( float *  rgb,
int  xResolution,
int  yResolution,
float *  yWeight = NULL,
float  bloomRadius = .2f,
float  bloomWeight = 0.f,
const char *  tonemap = NULL,
const ParamSet toneMapParams = NULL,
float  gamma = 2.2,
float  dither = 0.5f,
int  maxDisplayValue = 255 
)


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