#include "film.h"
#include "dynload.h"
#include "paramset.h"
#include "tonemap.h"
Go to the source code of this file.
Functions | |
void | ApplyImagingPipeline (float *rgb, int xResolution, int yResolution, float *yWeight, float bloomRadius, float bloomWeight, const char *toneMapName, const ParamSet *toneMapParams, float gamma, float dither, int maxDisplayValue) |
void ApplyImagingPipeline | ( | float * | rgb, | |
int | xResolution, | |||
int | yResolution, | |||
float * | yWeight, | |||
float | bloomRadius, | |||
float | bloomWeight, | |||
const char * | toneMapName, | |||
const ParamSet * | toneMapParams, | |||
float | gamma, | |||
float | dither, | |||
int | maxDisplayValue | |||
) |
Definition at line 30 of file film.cpp.
References ProgressReporter::Done(), Float2Int(), Lerp(), MakeToneMap(), ToneMap::Map(), RandomFloat(), and ProgressReporter::Update().
Referenced by main().