film.cpp File Reference

#include "film.h"
#include "dynload.h"
#include "paramset.h"
#include "tonemap.h"

Go to the source code of this file.

Functions

void ApplyImagingPipeline (float *rgb, int xResolution, int yResolution, float *yWeight, float bloomRadius, float bloomWeight, const char *toneMapName, const ParamSet *toneMapParams, float gamma, float dither, int maxDisplayValue)


Function Documentation

void ApplyImagingPipeline ( float *  rgb,
int  xResolution,
int  yResolution,
float *  yWeight,
float  bloomRadius,
float  bloomWeight,
const char *  toneMapName,
const ParamSet toneMapParams,
float  gamma,
float  dither,
int  maxDisplayValue 
)


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