#include "pbrt.h"
#include "material.h"
Go to the source code of this file.
Classes | |
class | BrushedMetal |
Functions | |
DLLEXPORT Material * | CreateMaterial (const Transform &xform, const TextureParams &mp) |
DLLEXPORT Material* CreateMaterial | ( | const Transform & | xform, | |
const TextureParams & | mp | |||
) |
Definition at line 61 of file brushedmetal.cpp.
References BrushedMetal::BrushedMetal(), BrushedMetal::bumpMap, and TextureParams::GetFloatTexture().