Math 與 Date 物件
Math 物件
屬性
- E
- LN10
- LN2
- LOG10E
- LOG2E
- PI
- SQRT2
- SQRT1_2
E 屬性
<SCRIPT language="JavaScript">
<!--
window.alert(Math.E);
//-->
</SCRIPT>
範例
Html Source |
Browser Display |
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LN10 屬性
LN2 屬性
LOG10E 屬性
LOG2E 屬性
PI 屬性
SQRT2 屬性
SQRT1_2 屬性
方法
基本的方法
- abs()
- acos()
- asin()
- atan()
- cos()
- exp()
- log()
- sin()
- sqrt()
- tan()
這些方法都只有一個參數, 而且回傳一個數值。
計算平方根:
<html>
<head>
<SCRIPT language="JavaScript">
<!--
function get_a_root()
{
var thenum=window.prompt("Enter a positive number or zero.","");
var theroot=Math.sqrt(thenum);
if(thenum<0)
window.alert("Please Enter a positive number! Try again.");
else
window.alert("The square root of "+thenum+" is "+theroot);
}
//-->
</SCRIPT>
</head>
<body>
<form>
<input type="button" value="Get a Square root" onClick="get_a_root();">
</form>
</body>
</html>
範例
兩個參數的方法
max()和min()方法
<html>
<head>
<SCRIPT language="JavaScript">
<!--
function the_max()
{
var num1=window.prompt("Enter a number.","");
var num2=window.prompt("Enter another number.","");
var largenum=Math.max(num1,num2);
var smallnum=Math.min(num1,num2);
if(largenum==smallnum)
window.alert("Those two numbers are equal!");
else
window.alert(largenum+" is larger than "+smallnum);
}
//-->
</SCRIPT>
</head>
<body>
<form>
<input type="button" value="Which Number is Bigger?" onClick="the_max();">
</form>
</body>
</html>
範例
pow()方法
pow()方法的第一個參數是基數, 第二個參數是次方。
<html>
<head>
<SCRIPT language="JavaScript">
<!--
function the_pow()
{
var num1=window.prompt("Enter a base number.","");
var num2=window.prompt("What power should we set it to (a number)?","");
var theresult=Math.pow(num1,num2);
window.alert(num1+" to the power of "+num2+" is "+theresult);
}
//-->
</SCRIPT>
</head>
<body>
<form>
<input type="button" value="Find a Power" onClick="the_pow();">
</form>
</body>
</html>
範例
其他方法
- ceil()
- floor()
- random()
- round()
ceil()方法
ceil()方法傳回大於或等於所傳入參數的最小整數。
<html>
<head>
<SCRIPT language="JavaScript">
<!--
function get_ceil()
{
var num1=window.prompt("Enter a number.","");
var theceil=Math.ceil(num1);
window.alert("The ceiling of "+num1+" is "+theceil);
}
//-->
</SCRIPT>
</head>
<body>
<form>
<input type="button" value="Find the Ceiling!" onClick="get_ceil();">
</form>
</body>
</html>
範例
floor()方法
round()方法
random()方法
random()方法傳回一個介於 0 和 1 之間的隨機浮點數。
隨機整數
要得到一個隨機整數, 可以把 random()方法所得到的結果乘以一個整數, 再刪除小數部分。 例如: var rand_num = Math.random()*6;
var rand_int = Math.floor(rand_num);
即可得到一個介於 0 和 5 之間的隨機整數。
隨機引文
<html>
<head>
<SCRIPT language="JavaScript">
<!--
var quotes = new Array(10);
quotes[0] = "學而時習之,不亦說乎?";
quotes[1] = "巧言令色,鮮矣仁。";
quotes[2] = "有朋自遠方來,不亦樂乎?";
quotes[3] = "君子不重, 則不威; 學則不固。";
quotes[4] = "不患人之不己知, 患不知人也。";
quotes[5] = "溫故而知新, 可以為師矣。";
quotes[6] = "學而不思則罔, 思而不學則殆。";
quotes[7] = "朝聞道, 夕死可矣!";
quotes[8] = "人不知而不慍,不亦君子乎?";
quotes[9] = "德不孤, 必有鄰。";
var rand_int = Math.floor(Math.random()*10);
//-->
</SCRIPT>
</head>
<body>
<H1>子曰</H1>
<SCRIPT language="JavaScript">
<!--
document.write(quotes[rand_int]);
//-->
</SCRIPT>
</body>
</html>
範例
隨機影像
<html>
<head>
<SCRIPT language="JavaScript">
<!--
var r_images = new Array(10);
r_images[0] = "/sylee/images/cards/0.bmp";
r_images[1] = "/sylee/images/cards/1.bmp";
r_images[2] = "/sylee/images/cards/2.bmp";
r_images[3] = "/sylee/images/cards/3.bmp";
r_images[4] = "/sylee/images/cards/4.bmp";
r_images[5] = "/sylee/images/cards/5.bmp";
r_images[6] = "/sylee/images/cards/6.bmp";
r_images[7] = "/sylee/images/cards/7.bmp";
r_images[8] = "/sylee/images/cards/8.bmp";
r_images[9] = "/sylee/images/cards/9.bmp";
var rand_int = Math.floor(Math.random()*10);
//-->
</SCRIPT>
</head>
<body>
<H1>Random Images</H1>
<SCRIPT language="JavaScript">
<!--
document.write("<img src='" + r_images[rand_int] + "'>");
//-->
</SCRIPT>
</body>
</html>
範例
Date 物件
var rightnow = new Date();
屬性
constructor 屬性
prototype 屬性
方法
取值的方法
getDate()方法
getDay()方法
getHours()方法
getMinutes()方法
getMonth()方法
getSeconds()方法
getTime()方法
getTimezoneOffset()方法
getYear()方法
getFullYear()方法
方法
設值的方法
setDate()方法
setHours()方法
setMinutes()方法
setMonth()方法
setSeconds()方法
setTime()方法
setYear()方法
setFullYear()方法
其他方法
parse()方法
toGMTString()方法
toLocaleString()方法
含 Date 的 Script 程式
在網頁寫日期
<html>
<head>
<SCRIPT language="JavaScript">
<!--
var rightnow = new Date();
var weekday = rightnow.getDay();
var themonth = rightnow.getMonth();
var thedate = rightnow.getDate();
var theyear = rightnow.getYear();
// set the Days of the week
var someday = new Array(7);
someday[0] = "Sunday";
someday[1] = "Monday";
someday[2] = "Tuesday";
someday[3] = "Wednesday";
someday[4] = "Thursday";
someday[5] = "Friday";
someday[6] = "Saturday";
// Set the Month Numbers to Be Recognizable
themonth+=1;
// Set the Year Data for 4 digits
if (theyear<2000)
theyear += 1900;
//-->
</SCRIPT>
</head>
<body>
<H1>The Date:</H1>
<SCRIPT language="JavaScript">
<!--
document.write(someday[weekday] + ", " +themonth+"/" + thedate + "/" + theyear);
//-->
</SCRIPT>
</body>
</html>
範例
狀態列時鐘
<html>
<head>
<SCRIPT language="JavaScript">
<!--
function theclock()
{
var rightnow = new Date();
var thehours = rightnow.getHours();
var themins = rightnow.getMinutes();
var theseconds = rightnow.getSeconds();
// format the hours, minutes, and seconds with leading zeros
if (thehours<10) thehours = "0" + thehours;
if (themins<10) themins = "0" + themins;
if (theseconds<10) theseconds = "0" + theseconds;
// write the time to the status bar
window.status=thehours + ":" + themins + ":" + theseconds;
}
setInterval("theclock()", 1000);
//-->
</SCRIPT>
</head>
<body>
<H1>The Time is in the Status Bar at the Bottom!</H1>
</body>
</html>
範例