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00024 #if defined(_MSC_VER)
00025 #pragma once
00026 #endif
00027
00028 #ifndef PBRT_MATERIALS_UBER_H
00029 #define PBRT_MATERIALS_UBER_H
00030
00031
00032 #include "pbrt.h"
00033 #include "material.h"
00034
00035
00036 class UberMaterial : public Material {
00037 public:
00038 UberMaterial(Reference<Texture<Spectrum> > kd,
00039 Reference<Texture<Spectrum> > ks,
00040 Reference<Texture<Spectrum> > kr,
00041 Reference<Texture<float> > rough,
00042 Reference<Texture<Spectrum> > op,
00043 Reference<Texture<float> > e,
00044 Reference<Texture<float> > bump) {
00045 Kd = kd;
00046 Ks = ks;
00047 Kr = kr;
00048 roughness = rough;
00049 opacity = op;
00050 eta = e;
00051 bumpMap = bump;
00052 }
00053 BSDF *GetBSDF(const DifferentialGeometry &dgGeom, const DifferentialGeometry &dgShading, MemoryArena &arena) const;
00054 private:
00055
00056 Reference<Texture<Spectrum> > Kd, Ks, Kr, opacity;
00057 Reference<Texture<float> > roughness, eta, bumpMap;
00058 };
00059
00060
00061 UberMaterial *CreateUberMaterial(const Transform &xform,
00062 const TextureParams &mp);
00063
00064 #endif // PBRT_MATERIALS_UBER_H