| computeVis | InfiniteAreaCube | |
| InfiniteAreaCube(const InfiniteAreaLight *l, const Scene *s, float t, bool cv, float pe) | InfiniteAreaCube | [inline] |
| light | InfiniteAreaCube | |
| operator()(int, int, const Point &p, const Vector &w) | InfiniteAreaCube | [inline] |
| pEpsilon | InfiniteAreaCube | |
| scene | InfiniteAreaCube | |
| time | InfiniteAreaCube |
1.6.3