du | UVMapping2D | [private] |
dv | UVMapping2D | [private] |
Map(const DifferentialGeometry &dg, float *s, float *t, float *dsdx, float *dtdx, float *dsdy, float *dtdy) const | UVMapping2D | [virtual] |
su | UVMapping2D | [private] |
sv | UVMapping2D | [private] |
UVMapping2D(float su=1, float sv=1, float du=0, float dv=0) | UVMapping2D | |
~TextureMapping2D() | TextureMapping2D | [inline, virtual] |