maxFails | SurfacePointTask | |
maxRepeatedFails | SurfacePointTask | |
minSampleDist | SurfacePointTask | |
mutex | SurfacePointTask | |
numPointsAdded | SurfacePointTask | |
octree | SurfacePointTask | |
origin | SurfacePointTask | |
prog | SurfacePointTask | |
repeatedFails | SurfacePointTask | |
Run() | SurfacePointTask | [virtual] |
scene | SurfacePointTask | |
sphere | SurfacePointTask | |
surfacePoints | SurfacePointTask | |
SurfacePointTask(const Scene *sc, const Point &org, float ti, int tn, float msd, int mf, RWMutex &m, int &rf, int &mrf, int &tpt, int &trt, int &npa, GeometricPrimitive &sph, Octree< SurfacePoint > &oct, vector< SurfacePoint > &sps, ProgressReporter &pr) | SurfacePointTask | [inline] |
taskNum | SurfacePointTask | |
time | SurfacePointTask | |
totalPathsTraced | SurfacePointTask | |
totalRaysTraced | SurfacePointTask | |
~Task() | Task | [virtual] |