Bump(const Reference< Texture< float > > &d, const DifferentialGeometry &dgGeom, const DifferentialGeometry &dgShading, DifferentialGeometry *dgBump) | Material | [static] |
bumpMap | MeasuredMaterial | [private] |
GetBSDF(const DifferentialGeometry &dgGeom, const DifferentialGeometry &dgShading, MemoryArena &arena) const | MeasuredMaterial | [virtual] |
GetBSSRDF(const DifferentialGeometry &dgGeom, const DifferentialGeometry &dgShading, MemoryArena &arena) const | Material | [inline, virtual] |
MeasuredMaterial(const string &filename, Reference< Texture< float > > bump) | MeasuredMaterial | |
nPhiD | MeasuredMaterial | [private] |
nReferences | ReferenceCounted | |
nThetaD | MeasuredMaterial | [private] |
nThetaH | MeasuredMaterial | [private] |
ReferenceCounted() | ReferenceCounted | [inline] |
regularHalfangleData | MeasuredMaterial | [private] |
thetaPhiData | MeasuredMaterial | [private] |
~Material() | Material | [virtual] |