| ClearCache() | ImageTexture< Tmemory, Treturn > | [inline, static] |
| convertIn(const RGBSpectrum &from, RGBSpectrum *to, float scale, float gamma) | ImageTexture< Tmemory, Treturn > | [inline, private, static] |
| convertIn(const RGBSpectrum &from, float *to, float scale, float gamma) | ImageTexture< Tmemory, Treturn > | [inline, private, static] |
| convertOut(const RGBSpectrum &from, Spectrum *to) | ImageTexture< Tmemory, Treturn > | [inline, private, static] |
| convertOut(float from, float *to) | ImageTexture< Tmemory, Treturn > | [inline, private, static] |
| Evaluate(const DifferentialGeometry &) const | ImageTexture< Tmemory, Treturn > | [inline, virtual] |
| GetTexture(const string &filename, bool doTrilinear, float maxAniso, ImageWrap wm, float scale, float gamma) | ImageTexture< Tmemory, Treturn > | [inline, private, static] |
| ImageTexture(TextureMapping2D *m, const string &filename, bool doTri, float maxAniso, ImageWrap wm, float scale, float gamma) | ImageTexture< Tmemory, Treturn > | [inline] |
| mapping | ImageTexture< Tmemory, Treturn > | [private] |
| mipmap | ImageTexture< Tmemory, Treturn > | [private] |
| nReferences | ReferenceCounted | |
| ReferenceCounted() | ReferenceCounted | [inline] |
| textures | ImageTexture< Tmemory, Treturn > | [inline, private, static] |
| ~ImageTexture() | ImageTexture< Tmemory, Treturn > | [inline] |
| ~Texture() | Texture< Treturn > | [inline, virtual] |
1.6.3