| Camera(const AnimatedTransform &cam2world, float sopen, float sclose, Film *film) | Camera | |
| CameraToWorld | Camera | |
| EnvironmentCamera(const AnimatedTransform &cam2world, float sopen, float sclose, Film *film) | EnvironmentCamera | [inline] |
| film | Camera | |
| GenerateRay(const CameraSample &sample, Ray *) const | EnvironmentCamera | [virtual] |
| GenerateRayDifferential(const CameraSample &sample, RayDifferential *rd) const | Camera | [virtual] |
| shutterClose | Camera | |
| shutterOpen | Camera | |
| ~Camera() | Camera | [virtual] |
1.6.3