| Camera(const AnimatedTransform &cam2world, float sopen, float sclose, Film *film) | Camera | |
| CameraToWorld | Camera | |
| film | Camera | |
| GenerateRay(const CameraSample &sample, Ray *ray) const =0 | Camera | [pure virtual] |
| GenerateRayDifferential(const CameraSample &sample, RayDifferential *rd) const | Camera | [virtual] |
| shutterClose | Camera | |
| shutterOpen | Camera | |
| ~Camera() | Camera | [virtual] |
1.6.3