AddPrimitive(MailboxPrim *prim) | Voxel | [inline] |
allCanIntersect | Voxel | |
Intersect(const Ray &ray, Intersection *isect, int rayId) | Voxel | |
IntersectP(const Ray &ray, int rayId) | Voxel | |
nPrimitives | Voxel | |
onePrimitive | Voxel | |
primitives | Voxel | |
Voxel(MailboxPrim *op) | Voxel | [inline] |
~Voxel() | Voxel | [inline] |