Bump(Reference< Texture< float > > d, const DifferentialGeometry &dgGeom, const DifferentialGeometry &dgShading, DifferentialGeometry *dgBump) | Material | [static] |
bumpMap | Substrate | [private] |
GetBSDF(const DifferentialGeometry &dgGeom, const DifferentialGeometry &dgShading) const | Substrate | [virtual] |
Kd | Substrate | [private] |
Ks | Substrate | [private] |
nReferences | ReferenceCounted | |
nu | Substrate | [private] |
nv | Substrate | [private] |
ReferenceCounted() | ReferenceCounted | [inline] |
ReferenceCounted() | ReferenceCounted | [inline] |
Substrate(Reference< Texture< Spectrum > > kd, Reference< Texture< Spectrum > > ks, Reference< Texture< float > > u, Reference< Texture< float > > v, Reference< Texture< float > > bump) | Substrate | [inline] |
~Material() | Material | [virtual] |