| Bump(Reference< Texture< float > > d, const DifferentialGeometry &dgGeom, const DifferentialGeometry &dgShading, DifferentialGeometry *dgBump) | Material | [static] |
| bumpMap | Plastic | [private] |
| GetBSDF(const DifferentialGeometry &dgGeom, const DifferentialGeometry &dgShading) const | Plastic | [virtual] |
| Kd | Plastic | [private] |
| Ks | Plastic | [private] |
| nReferences | ReferenceCounted | |
| Plastic(Reference< Texture< Spectrum > > kd, Reference< Texture< Spectrum > > ks, Reference< Texture< float > > rough, Reference< Texture< float > > bump) | Plastic | [inline] |
| ReferenceCounted() | ReferenceCounted | [inline] |
| ReferenceCounted() | ReferenceCounted | [inline] |
| roughness | Plastic | [private] |
| ~Material() | Material | [virtual] |
1.5.6