| Bump(Reference< Texture< float > > d, const DifferentialGeometry &dgGeom, const DifferentialGeometry &dgShading, DifferentialGeometry *dgBump) | Material | [static] |
| bumpMap | Matte | [private] |
| GetBSDF(const DifferentialGeometry &dgGeom, const DifferentialGeometry &dgShading) const | Matte | [virtual] |
| Kd | Matte | [private] |
| Matte(Reference< Texture< Spectrum > > kd, Reference< Texture< float > > sig, Reference< Texture< float > > bump) | Matte | [inline] |
| nReferences | ReferenceCounted | |
| ReferenceCounted() | ReferenceCounted | [inline] |
| ReferenceCounted() | ReferenceCounted | [inline] |
| sigma | Matte | [private] |
| ~Material() | Material | [virtual] |
1.5.6