| bsdfComponentOffset | IGIIntegrator | [private] |
| bsdfSampleOffset | IGIIntegrator | [private] |
| IGIIntegrator(int nl, int ns, float md, float rrt, float is) | IGIIntegrator | |
| indirectScale | IGIIntegrator | [private] |
| Li(const Scene *scene, const RayDifferential &ray, const Sample *sample, float *alpha) const | IGIIntegrator | [virtual] |
| lightNumOffset | IGIIntegrator | [private] |
| lightSampleOffset | IGIIntegrator | [private] |
| maxSpecularDepth | IGIIntegrator | [private] |
| minDist2 | IGIIntegrator | [private] |
| nLightPaths | IGIIntegrator | [private] |
| nLightSets | IGIIntegrator | [private] |
| Preprocess(const Scene *) | IGIIntegrator | [virtual] |
| RequestSamples(Sample *sample, const Scene *scene) | IGIIntegrator | [virtual] |
| rrThreshold | IGIIntegrator | [private] |
| specularDepth | IGIIntegrator | [mutable, private] |
| virtualLights | IGIIntegrator | [private] |
| vlSetOffset | IGIIntegrator | [private] |
| ~Integrator() | Integrator | [virtual] |
1.5.6