Evaluate(const DifferentialGeometry &dg) const | FBmTexture< T > | [inline, virtual] |
FBmTexture(int oct, float roughness, TextureMapping3D *map) | FBmTexture< T > | [inline] |
mapping | FBmTexture< T > | [private] |
nReferences | ReferenceCounted | |
octaves | FBmTexture< T > | [private] |
omega | FBmTexture< T > | [private] |
ReferenceCounted() | ReferenceCounted | [inline] |
ReferenceCounted() | ReferenceCounted | [inline] |
~FBmTexture() | FBmTexture< T > | [inline] |
~Texture() | Texture< T > | [inline, virtual] |