Digital Image Synthesis, Fall 2008
Milestones of computer animation*
* This list is solely based on my personal view.
One primary goal of computer graphics is to synthesize realistic images which are indistinguishable from real photographs. Methods of this category were very slow. However, recent progresses on GPUs have made interactive realistic rendering possible. This course will cover realistic image synthesis techniques that could be or have been used to make animations such as Finding Nemo and games such Half Life.
Meeting time: 2:30pm-5:20pm every Wednesday
Classroom: CSIE Room 111
Instructor: Yung-Yu Chuang
Teaching assistant: Ming-Fang Weng
Office hours: Send me email to make an appointment or just drop by my office.
TA Office hours: 1-2pm Tuesday, Room 106
Mailing list: Subscribe via this website.
Reference books: We will basically follow the book, Physically Based Rendering: From Theory to Implementation.
Grading: (subject to change)
Syllabus (topics we might cover):