DigiVFX
Digital Visual Effects, Spring 2006

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Cameras
HDR
Tone mapping
Image warping/morphing
Features
Image stitching
Image blending
Motion estimation
Nonphotorealistic rendering
Camera calibration
Structure from motion
Structure from motion extensions
Matting and compositing
Environment Matting
Image-based modeling
3D Photography (acquisition)
3D Photography (reconstruction)
Making faces
Relighting faces
Video rewrite
Human body
Texture synthesis
Image-based lighting
Image segmentation
Image inpainting
Video texture
Image-based rendering
Optional


Readings

Introduction to cameras

High dynamic range images

Tone mapping

Image warping/morphing

Features

Image stitching

Image blending

Motion estimation

Nonphotorealisitc rendering

Camera calibration

Structure from motion

Structure from motion extensions

Matting and compositing

Environment Matting

Image based modeling

3D Photography: range acquisition

3D Photography: full model reconstruction

Making faces

Relighting faces

Video rewrite

Capturing human body

Texture synthesis

Image-based lighting

Image inpainting

  • Marcelo Bertalmio, Guillermo Sapiro, Vicent Caselles, Coloma Ballester, Image Inpainting, SIGGRAPH 2000.

Image segmentation

Video texture

  • Arno Schodl, Irfan Essa, Richard Szeliski, David H. Salesin , Video Textures, SIGGRAPH 2000.

Image-based rendering

Optional

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Daniel Wood, Adam Finkelstein, John Hughes, Craig Thayer, David Salesin, Multiperspective Panoramas for Cel Animation, SIGGRAPH 1997.
Paul Debevec, Rendering Synthetic Objects Into Real Scenes: Bridging Traditional and Image-Based Graphics With Global Illumination and High Dynamic Range Photography, SIGGRAPH 1998.
Yizhou Yu, Jitendra Malik, Recovering Photometric Properties of Architectural Scenes from Photographs, SIGGRAPH 1998.
Jonathan W. Shade, Steven J. Gortler, Li-wei He, Richard Szeliski, Layered Depth Images, SIGGRAPH 1998.
Boykov, Y. and Veksler, O. and Zabih, R., Energy Minimization with Discontinuities, unpublished manuscript, 2000.
A.A. Efros and T.K. Leung. Texture synthesis by non-parametric sampling. ICCV 1999.
J.Shade, S.Gortler, L.He, and R.Szeliski, Layered depth images, SIGGRAPH 1998, pp231-242.
M. Kass, A. Witkin, and D. Terzopoulos, Snakes: Active contour models. International Journal of Computer Vision. 1(4), 1987, pp321-331.
Sato Y., Wheeler, M. D., and Ikeuchi, K., Object shape and reflectance modeling from observation. SIGGRAPH 1997, pp379--387.
Yin Li, Jian Sun, Chi-Keung Tang, Heung-Yeung Shum, LazySnapping SIGGRAPH 2004.
Carsten Rother, Andrew Blake, Vladimir Kolmogorov, GrabCut - Interactive Foreground Extraction Using Iterated Graph Cuts SIGGRAPH 2004.
Hui Fang, John C. Hart, Textureshop: Texture Synthesis as a Photograph Editing Tool SIGGRAPH 2004.
Kiran Bhat, Steve Seitz, Jessica Hodgins, Pradeep Khosla, Flow-Based Video Synthesis and Editing SIGGRAPH 2004.
Qing Wu, Yizhou Yu, Feature Matching and Deformation for Texture Synthesis SIGGRAPH 2004.
Yanxi Liu, Wen-Chieh Lin, James Hays, Near Regular Texture Analysis and Manipulation SIGGRAPH 2004.
Eric Tabellion, Arnauld Lamorlette, An Approximate Global Illumination System for Computer-Generated Films SIGGRAPH 2004.
Ren Ng, Ravi Ramamoorthi, Pat Hanrahan, Triple Product Wavelet Integrals for All-Frequency Relighting SIGGRAPH 2004.
Victor Ostromoukhov, Charles Donohue, Pierre-Marc Jodoin, Fast Hierarchical Importance Sampling With Blue Noise Properties SIGGRAPH 2004.
Jason Lawrence, Szymon Rusinkiewicz, Ravi Ramamoorthi, Efficient BRDF Importance Sampling Using A Factored Representation SIGGRAPH 2004.
M. Alex O. Vasilescu, Demetri Terzopoulos, TensorTextures: Multilinear Image-Based Rendering SIGGRAPH 2004.
Yanyun Chen, Xin Tong, Steve Lin, Jiaping Wang, Baining Guo, Heung-Yeung Shum, Shell Texture Functions SIGGRAPH 2004.
Christian Theobalt, Irene Albrecht, Jorg Haber, Marcus Magnor, Hans-Peter Seidel, Pitching a Baseball: Tracking High-Speed Motion With Multi-Exposure Images SIGGRAPH 2004.
Jue Wang, Yingqing Xu, Heung-Yeung Shum, Michael F. Cohen, Video Tooning SIGGRAPH 2004.
Peter Sand, Seth Teller, Video Matching SIGGRAPH 2004.
Georg Petschnigg, Maneesh Agrawala, Hugues Hoppe, Rick Szeliski, Michael F. Cohen, Kentaro Toyama, Digital Photography with Flash and No-Flash Image Pairs SIGGRAPH 2004.
Elmar Eisemann, Fredo Durand, Flash Photography Enhancement Via Intrinsic Relighting SIGGRAPH 2004.
Ramesh Raskar, Karhan Tan, Rogerio Feris, Jingyi Yu, Matthew Turk, Non-photorealistic Camera: Depth Edge Detection and Stylized Rendering Using a Multi-Flash Camera SIGGRAPH 2004.
Anat Levin, Dani Lischinski, Yair Weiss, Colorization Using Optimization SIGGRAPH 2004.
Sylvain Paris, Hector Briceno, Francois Sillion, Capture of Hair Geometry From Multiple Images SIGGRAPH 2004.
Alex Reche, Ignacio Martin, George Drettakis, Volumetric Reconstruction and Interactive Rendering of Trees from Photographs SIGGRAPH 2004.
William A. Stokes, James A. Ferwerda, Bruce Walter, Donald P. Greenberg, Perceptual Illumination Components: A New Approach to Efficient, High-Quality Global Illumination Rendering SIGGRAPH 2004.
Helge Seetzen, Wolfgang Heidrich, Wolfgang Stuerzlinger, Greg Ward, Lorne Whitehead, Matthew Trentacoste, Abhijeet Ghosh, Andrejs Vorozcovs, High Dynamic Range Display Systems SIGGRAPH 2004.
Marc Levoy, Billy Chen, Vaibhav Vaish, Mark Horowitz, Ian McDowall, Mark Bolas, Synthetic Aperture Confocal Imaging SIGGRAPH 2004.
Michael Goesele, Hendrik P. A. Lensch, Jochen Lang, Christian Fuchs, Hans-Peter Seidel, DISCO - Acquisition of Translucent Objects SIGGRAPH 2004.
Iddo Drori, Daniel Cohen-Or, Hezy Yeshurun, Fragment-Based Image Completion SIGGRAPH 2003.
Sing Bing Kang, Matthew Uyttendaele, Richard Szeliski, Simon Winder, High Dynamic Range Video SIGGRAPH 2003.
Peter-Pike Sloan, Xinguo Liu, Heung-Yeung Shum, John Snyder, Bi-Scale Radiance Transfer SIGGRAPH 2003.
Ren Ng, Ravi Ramamoorthi, Pat Hanrahan, All-Frequency Shadows Using Non-linear Wavelet Lighting Approximation SIGGRAPH 2003.
Peter-Pike Sloan, Jesse Hall, John Hart, John Snyder, Clustered Principal Components for Precomputed Radiance Transfer SIGGRAPH 2003.
Kolja Kahler, Joerg Haber, Hans-Peter Seidel, Reanimating the Dead: Reconstruction of Expressive Faces From Skull Data, SIGGRAPH 2003.
Joel Carranza, Christian Theobalt, Marcus A. Magnor, Hans-Peter Seidel, Free-Viewpoint Video of Human Actors, SIGGRAPH 2003.
Peter Sand, Leonard McMillan, Jovan Popovic, Continuous Capture of Skin Deformation SIGGRAPH 2003.
Sameer Agarwal, Ravi Ramamoorthi, Serge Belongie, Henrik Wann Jensen, Structured Importance Sampling of Environment Maps, SIGGRAPH 2003.
Vincent Masselus, Pieter Peers, Philip Dutre, Yves D. Willems, Relighting with 4D Incident Light Fields, SIGGRAPH 2003.
Jefferson Han, Ken Perlin, Measuring Bidirectional Texture Reflectance With a Kaleidoscope, SIGGRAPH 2003.
Andrew Gardner, Chris Tchou, Tim Hawkins, Paul Debevec, Linear Light Source Reflectometry, SIGGRAPH 2003.
Wojciech Matusik, Hanspeter Pfister, Matthew Brand, Leonard McMillan, A Data-Driven Reflectance Model, SIGGRAPH 2003.
Norimichi Tsumura, Nobutoshi Ojima, Kayoko Sato, Mitsuhiro Shiraishi, Hideto Shimizu, Hirohide Nabeshima, Syuuichi Akazaki, Kimihiko Hori, Yoichi Miyake, Image-Based Skin Color and Texture Analysis/Synthesis by Extracting Hemoglobin and Melanin Information in the Skin, SIGGRAPH 2003.
Stephen R. Marschner, Henrik Wann Jensen, Mike Cammarano, Steve Worley, Pat Hanrahan, Light Scattering From Human Hair Fibers SIGGRAPH 2003.
Tomihisa Welsh, Michael Ashikhmin, Klaus Mueller, Transferring Color to Greyscale Images, SIGGRAPH 2002.
Christoph Bregler, Lorie Loeb, Erika Chuang, Hrishikesh Deshpande, Turning to the Masters: Motion Capturing Cartoons, SIGGRAPH 2002.
Wojciech Matusik, Hanspeter Pfister, Addy Ngan, Paul Beardsley, Leonard McMillan, Image-Based 3D Photography Using Opacity Hulls, SIGGRAPH 2002.
Baining Guo, Zhunping Zhang, Lifeng Wang, Heung-Yeung Shum, Feature-Based Light Field Morphing, SIGGRAPH 2002.
Henrik Wann Jensen, Juan Buhler, A Rapid Hierarchical Rendering Technique for Translucent Materials, SIGGRAPH 2002.
Brett Allen, Brian Curless, Zoran Popovic, Articulated Body Deformation From Range Scan Data, SIGGRAPH 2002.
William Barrett, Alan Cheney, Object-Based Image Editing, SIGGRAPH 2002.
Henrik Wann Jensen, Steve Marschner, Marc Levoy, Pat Hanrahan, A Practical Model for Subsurface Light Transport, SIGGRAPH 2001.
Tom Malzender, Dan Gelb, Hans Wolters, Polynomial Texture Maps, SIGGRAPH 2001.
Gabriel Brostow, Ifran Essa, Image-Based Motion Blur for Stop Motion Animation, SIGGRAPH 2001.
Marc Levoy, Kari Pulli, Szymon Rusinkiewicz, David Koller, Lucas Pereira, Matt Ginzton, Sean Anderson, James Davis, Jeremy Ginsberg, Brian Curless Jonathan Shade, Duane Fulk, The Digital Michelangelo Project: 3D Scanning of Large Statues, SIGGRAPH 2000.
Manuel Menezes de Oliveira Neto, Gary Bishop, David McAllister, Relief Texture Mapping, SIGGRAPH 2000.
Wojciech Matusik, Chris Buehler, Leonard McMillan, Ramesh Raskar, Steven J. Gortler, Image-Based Visual Hulls, SIGGRAPH 2000.
Matthew Brand, Voice Puppetry SIGGRAPH 1999.
Yizhou Yu, Paul Debevec, Jitendra Malik, Tim Hawkins, Inverse Global Illumination: Recovering Reflectance Models of Real Scenes From Photographs, SIGGRAPH 1999.
N. E. Apostoloff, A. W. Fitzgibbon. Bayesian video matting using learnt image priors. CVPR 2004.
T. Tommasini, A. Fusiello, E. Trucco, V. Roberto, Making Good Features Track Better CVPR 1998.
Dan B. Goldman, Fake Fur Rendering, SIGGRAPH 1997.
Real-time texture synthesis by patch-based sampling Synthesizing Natural Textures Image Repairing Stochastic rigidity: Image registration for nowhere-static scenes Dynamic Textures Image Spaces and Video Trajectories: Using Isomap to Explore Video Imagery Synthesizing dynamic textures with closed-loop LDS