Triangle Member List

This is the complete list of members for Triangle, including all inherited members.
Area() const Triangle [virtual]
CanIntersect() const Shape [virtual]
GetShadingGeometry(const Transform &obj2world, const DifferentialGeometry &dg, DifferentialGeometry *dgShading) const Triangle [virtual]
GetUVs(float uv[3][2]) const Triangle [inline]
Intersect(const Ray &ray, float *tHit, float *rayEpsilon, DifferentialGeometry *dg) const Triangle [virtual]
IntersectP(const Ray &ray) const Triangle [virtual]
meshTriangle [private]
nextshapeIdShape [static]
nReferencesReferenceCounted
ObjectBound() const Triangle [virtual]
ObjectToWorldShape
Pdf(const Point &Pshape) const Shape [inline, virtual]
Pdf(const Point &p, const Vector &wi) const Shape [virtual]
ReferenceCounted()ReferenceCounted [inline]
Refine(vector< Reference< Shape > > &refined) const Shape [virtual]
ReverseOrientationShape
Sample(float u1, float u2, Normal *Ns) const Triangle [virtual]
Shape::Sample(const Point &P, float u1, float u2, Normal *Ns) const Shape [inline, virtual]
Shape(const Transform *o2w, const Transform *w2o, bool ro)Shape
shapeIdShape
TransformSwapsHandednessShape
Triangle(const Transform *o2w, const Transform *w2o, bool ro, TriangleMesh *m, int n)Triangle [inline]
vTriangle [private]
WorldBound() const Triangle [virtual]
WorldToObjectShape
~Shape()Shape [virtual]
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