Cylinder Member List

This is the complete list of members for Cylinder, including all inherited members.
Area() const Cylinder [virtual]
CanIntersect() const Shape [virtual]
Cylinder(const Transform *o2w, const Transform *w2o, bool ro, float rad, float zmin, float zmax, float phiMax)Cylinder
GetShadingGeometry(const Transform &obj2world, const DifferentialGeometry &dg, DifferentialGeometry *dgShading) const Shape [inline, virtual]
Intersect(const Ray &ray, float *tHit, float *rayEpsilon, DifferentialGeometry *dg) const Cylinder [virtual]
IntersectP(const Ray &ray) const Cylinder [virtual]
nextshapeIdShape [static]
nReferencesReferenceCounted
ObjectBound() const Cylinder [virtual]
ObjectToWorldShape
Pdf(const Point &Pshape) const Shape [inline, virtual]
Pdf(const Point &p, const Vector &wi) const Shape [virtual]
phiMaxCylinder [protected]
radiusCylinder [protected]
ReferenceCounted()ReferenceCounted [inline]
Refine(vector< Reference< Shape > > &refined) const Shape [virtual]
ReverseOrientationShape
Sample(float u1, float u2, Normal *Ns) const Cylinder [virtual]
Shape::Sample(const Point &P, float u1, float u2, Normal *Ns) const Shape [inline, virtual]
Shape(const Transform *o2w, const Transform *w2o, bool ro)Shape
shapeIdShape
TransformSwapsHandednessShape
WorldBound() const Shape [virtual]
WorldToObjectShape
zmaxCylinder [protected]
zminCylinder [protected]
~Shape()Shape [virtual]
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