Rendering
Digital Image Synthesis, Fall 2008

Introduction

One primary goal of computer graphics is to synthesize realistic images which are indistinguishable from real photographs. Methods of this category were very slow. However, recent progresses on GPUs have made interactive realistic rendering possible. This course will cover realistic image synthesis techniques that could be or have been used to make animations such as Finding Nemo and games such Half Life.


Recent updates

December 31, 2008 slides for chap 12 and 17 is posted.
December 24, 2008 slides for chap 16 is posted.
December 15, 2008 slides for chap 15 is posted.
December 3, 2008 slides for chap 14 is posted.
December 3, 2008 slides for chap 13 is posted.
November 26, 2008 project #3 is online.
November 26, 2008 slides for chap 11 is posted.
November 19, 2008 slides for chap 10 is posted.
November 12, 2008 slides for chap 9 is posted.
November 5, 2008 slides for chap 8 is posted.
October 22, 2008 slides for chap 7 is posted.
Octobor 15, 2008 project #2 is online.
Octobor 1, 2008 project #1 is assigned.
September 24, 2008 lecture #2 is posted.
September 17, 2008 pbrt source code tracing is available.
September 17, 2008 project #0 is assigned.
September 17, 2008 Please subscribe via this website
September 17, 2008 lecture #1 is posted.
July 8, 2008This webpage is up.