Rendering
Digital Image Synthesis, Fall 2007

Introduction

One primary goal of computer graphics is to synthesize realistic images which are indistinguishable from real photographs. Methods of this category were very slow. However, recent progresses on GPUs have made interactive realistic rendering possible. This course will cover realistic image synthesis techniques that could be or have been used to make animations such as Finding Nemo and games such Half Life.


Recent updates

January 10, 2008 lecture #15 is posted.
January 3, 2008 lecture #14 is posted.
December 27, 2007 lecture #13 is posted.
December 20, 2007 lecture #12 is posted.
December 13, 2007 final project is assigned.
December 13, 2007 lecture #11 is posted.
December 6, 2007 lecture #10 is posted.
November 29, 2007 lecture #9 is posted.
November 22, 2007 project #3 is assigned.
November 22, 2007 lecture #8 is posted.
November 8, 2007 lecture #7 is posted.
November 2, 2007 project #2 is assigned.
November 1, 2007 lecture #6 is posted.
October 25, 2007 lecture #5 is posted.
Octobor 4, 2006 project #1 is assigned.
October 4, 2007 lecture #3 is posted.
September 27, 2007 lecture #2 is posted.
September 26, 2007 A page for pbrt source code tracing is posted.
September 20, 2007 project #0 is assigned.
September 20, 2007 Please subscribe via this website.
September 20, 2007 lecture #1 is posted.
July 3, 2007This webpage is up.