Rendering
Digital Image Synthesis, Fall 2005

Introduction

One primary goal of computer graphics is to synthesize realistic images which are indistinguishable from real photographs. Methods of this category were very slow. However, recent progresses on GPUs have made interactive realistic rendering possible. This course will cover realistic image synthesis techniques that could be or have been used to make animations such as Finding Nemo and games such Half Life.


Recent updates

January 03, 2006 lecture #13 is posted.
December 27, 2005 lecture #12 is posted.
December 20, 2005 lecture #11 is updated.
December 13, 2005 final project is posted.
December 13, 2005 lecture #11 is updated.
December 07, 2005 lecture #11 is posted.
November 29, 2005 lecture #10 is posted.
November 22, 2005 lecture #9 is posted.
November 15, 2005 lecture #8 is posted.
November 11, 2005 project #2 is posted.
November 08, 2005 lecture #7 is posted.
November 08, 2005 slides for presentations is posted.
November 01, 2005 lecture #6 is posted.
October 25, 2005 lecture #5 is posted.
Octobor 11, 2005 slides for presentations is posted.
Octobor 06, 2005 project #1 is posted.
Octobor 06, 2005 presentation page is posted.
October 04, 2005 lecture #3 is posted.
September 27, 2005 lecture #2 is posted.
September 20, 2005 project #0 is assigned.
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September 20, 2005 lecture #1 is posted.
September 16, 2005Updated.
May 27, 2005This webpage is up.