Rendering
Digital Image Synthesis, Fall 2005

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09/20 overview
09/27 core and geometry
10/04 shape and aceleration
10/11 acceleration
10/25 sampling
11/01 color, camera, film and reflection
11/08 materials and tone mapping
11/15 texture
11/22 texture and light
11/29 Monte Carlo
12/07 surface integrator
12/13 unbiased approaches
12/20 biased approaches
12/27 participating media
01/03 real-time rendering


Lectures

Date Topic slides readings/related links

2005/09/20 overview ppt/pdf/4-up pdf
2005/09/27 core
geometry
ppt/pdf/4-up pdf
ppt/pdf/4-up pdf
  • Chapter 1 and 2 of pbrt
2005/10/04 shape
acceleration
ppt/pdf/4-up pdf
ppt/pdf/4-up pdf
  • Chapter 3 and 4 of pbrt
2005/10/11 acceleration ppt/pdf/4-up pdf
2005/10/25 sampling ppt/pdf/4-up pdf
  • Chapter 7 of pbrt
2005/11/01 color
camera
film
reflection
ppt/pdf/4-up pdf
ppt/pdf/4-up pdf
ppt/pdf/4-up pdf
ppt/pdf/4-up pdf
  • Chapters 5, 6, 8, 9 of pbrt
2005/11/08 materials
tone mapping
ppt/pdf/4-up pdf
ppt/pdf/4-up pdf
ppt/pdf/4-up pdf
2005/11/15 texture ppt/pdf/4-up pdf
  • Chapter 11 of pbrt
2005/11/22 texture
light
ppt/pdf/4-up pdf
ppt/pdf/4-up pdf
  • Chapters 11 and 13 of pbrt
2005/11/29 Monte Carlo ppt/pdf/4-up pdf
  • Chapters 14 and 15 of pbrt
2005/12/06
2005/12/13
2005/12/20
Surface Integrator
unbiased appraoches
biased appraoches
ppt/pdf/4-up pdf
  • Chapter 16 of pbrt
2005/12/27 participating media ppt/pdf/4-up pdf
  • Chapters 12 and 17 of pbrt
2006/01/03 real-time rendering ppt/pdf/4-up pdf