#include "pbrt.h"
#include "color.h"
#include "geometry.h"
#include "transform.h"
Go to the source code of this file.
Classes | |
class | TextureMapping2D |
class | UVMapping2D |
class | SphericalMapping2D |
class | CylindricalMapping2D |
class | PlanarMapping2D |
class | TextureMapping3D |
class | IdentityMapping3D |
class | Texture< T > |
class | ConstantTexture< T > |