texture.h File Reference

#include "pbrt.h"
#include "color.h"
#include "geometry.h"
#include "transform.h"

Go to the source code of this file.

Classes

class  TextureMapping2D
class  UVMapping2D
class  SphericalMapping2D
class  CylindricalMapping2D
class  PlanarMapping2D
class  TextureMapping3D
class  IdentityMapping3D
class  Texture< T >
class  ConstantTexture< T >


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